31 (2016)

Jump Scares In
31 (2016)

08Total    00Major   08Minor

All jump scare data is independently verified for accuracy.
A group of carnival workers are kidnapped and forced to participate in a sadistic game. They must survive twelve hours against a group of sadistic clowns before time runs out.

Recovery & Relief Index
R&R Index

R&R Score Tracks jump scare demand; higher scores indicate greater recovery opportunities.Jump scares are common, with uneven periods of relief and a higher chance of short clusters.4.2 / 10Demand: ModerateState: Engaged
Pre-Jump Time Time before the first jump scare.35m27s
Longest Recovery Longest break between jump scares.23m01s
Average Recovery Average break between jump scares.05m43s
Shortest Recovery Shortest break between jump scares.00m11s
Cluster Count 5-minute segments with 3+ jump scares.01
Scare Density Average jump scares per 10 minutes.0.8Low
31 (2016)
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Jump Scare FAQ

Common questions. Answered.

Does 31 (2016) have jump scares?

Yes, 31 (2016) features some jump scares with 08 jump scares.

How many jump scares are in 31 (2016)?

31 (2016) contains 08 jump scares, including 00 major and 08 minor jump scares.

When is the first jump scare in 31 (2016)?

The first jump scare in 31 (2016) appears at 00:35:27.

Scare Styles

Primary trigger classifications for jump scares.

Ambush Sudden movement or rapid action. 08
Background Lurker An already-present element becomes abruptly recognizable. 00
Diegetic An in-world sound is the primary trigger. 00
Environmental The setting initiates the trigger. 00
Framing Reveal A camera-driven shift reveals something not previously registered. 00
Jump Cut An abrupt cut creates a startling visual contrast. 00
Stinger A non-diegetic musical or synthetic cue. 00
Unveiling An in-scene action reveals something previously concealed. 00

Jump Scare Timestamps

Tracked & verified. Reveal or redact, you decide.

Platforms, ads, and alternate cuts may affect timestamps.
08Total00Major08Minor
00:35:27Minor
Sick-Head throws himself down in front of the stall door, accompanied by a loud boom and a panther yowl stinger. Ambush
00:36:26Minor
Levon bursts into the bathroom stall and startles Charly. Ambush
00:36:37Minor
Sick-Head leaps onto Levon from behind, accompanied by a booming stinger. Ambush
00:37:11Minor
As Charly tends to Levon, Sick-Head enters from off-screen yelling, accompanied by a panther yowl stinger. Ambush
00:40:32Minor
After noticing Charly, Sick-Head screams and charges. Ambush
00:41:41Minor
Sick-Head spasms, accompanied by a booming stinger. Ambush
00:52:27Minor
The woman tied to the mattress moves and cries out, accompanied by a booming stinger. Ambush
01:15:28Minor
A hand covers Venus’s mouth. Ambush

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